#include "action.h"
#include <iostream>

namespace action {

using namespace std;

void Action::start() {
  cout << "Start " << type() << std::endl;
  status_ = Status::kRunning;
}

void Action::stop() {
  cout << "Stop " << type() << std::endl;
  status_ = Status::kIdle;
}

void Action::finish() {
  cout << "Finish " << type() << std::endl;
  status_ = Status::kFinished;
}

}
